What is GLGE?

GLGE is a javascript library intended to ease the use of WebGL; which is basically a native browser javascript API giving direct access to openGL ES2, allowing for the use of hardware accelerated 2D/3D applications without having to download any plugins.

The aim of GLGE is to mask the involved nature of WebGL from the web developer, who can then spend his/her time creating richer content for the web.

Get GLGE v0.9

Fork me on GitHub

WebGL Demo: JigLib Updates

March 22nd, 2011

Just a quick one for now, but jiglibjs as well as GLGE has been getting a lot of updates recently. Loads of bug fixes in GLGE. But the exciting news is that JigLibJS now has trimesh support, a new grid system plus a new events system so now you can easily detect collisions within your code. I’m working hard to get a proper GLGE plugin written for JigLib so watch this space. In the meantime here’s a quick demo:

Live Demo

And for those who are lacking the GFX card needed or have yet to update their browser: