API Documentation
Classes
- _global_
- GLGE
- GLGE.Action
- GLGE.ActionChannel
- GLGE.Animatable
- GLGE.AnimationCurve
- GLGE.AnimationVector
- GLGE.Assets
- GLGE.BezTriple
- GLGE.Camera
- GLGE.Collada
- GLGE.Document
- GLGE.DocumentPreloader
- GLGE.Events
- GLGE.FilePreloader
- GLGE.FilterAO
- GLGE.FilterGlow
- GLGE.Group
- GLGE.GUI
- GLGE.HeightMap
- GLGE.JSONLoader
- GLGE.KeyInput
- GLGE.Light
- GLGE.LinearPoint
- GLGE.Material
- GLGE.MaterialLayer
- GLGE.MD2
- GLGE.Mesh
- GLGE.Message
- GLGE.MouseInput
- GLGE.MultiMaterial
- GLGE.Object
- GLGE.ObjectLod
- GLGE.ParticleSystem
- GLGE.PhysicsAbstract
- GLGE.PhysicsBox
- GLGE.PhysicsCar
- GLGE.PhysicsConstraintPoint
- GLGE.PhysicsMesh
- GLGE.PhysicsPlane
- GLGE.PhysicsSphere
- GLGE.PhysicsWheel
- GLGE.Placeable
- GLGE.QuickNotation
- GLGE.Renderer
- GLGE.Scene
- GLGE.Sphere
- GLGE.StepPoint
- GLGE.Text
- GLGE.Texture
- GLGE.TextureCamera
- GLGE.TextureCanvas
- GLGE.TextureCube
- GLGE.TextureVideo
- GLGE.Wavefront
- GUI.Gadget
- GUI.Preloader
- GUI.Progressbar
- GUI.Widget
A events class
Defined in: glge_event.js.
| Constructor Attributes | Constructor Name and Description |
|---|---|
| Method Attributes | Method Name and Description |
|---|---|
|
addEventListener(event, fn)
Adds an event listener
|
|
|
fireEvent(event, data)
Fires an event
|
|
|
removeEventListener(fn, fn)
Removes an event listener
|
Method Detail
addEventListener(event, fn)
Adds an event listener
- Parameters:
- {string} event
- The name of the event to listen for
- {function} fn
- the event callback
fireEvent(event, data)
Fires an event
- Parameters:
- {string} event
- The name of the event to fire
- {object} data
- the events data
removeEventListener(fn, fn)
Removes an event listener
- Parameters:
- {function} fn
- the event callback to remove
- fn
Documentation generated by JsDoc Toolkit 2.4.0 on Sun Feb 12 2012 14:20:23 GMT+0000 (GMT)