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API Documentation


Extends GLGE.JSONLoader, GLGE.QuickNotation.
Class defining a channel of animation for an action
Defined in: glge_actionchannel.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Method Summary
Method Attributes Method Name and Description
 
Gets the animation vector for this channel
 
Gets the name/object of the bone channel
 
setAnimation(animation)
Sets the animation for this channel
 
setTarget(name)
Sets the name/object of the bone channel
Methods borrowed from class GLGE.QuickNotation:
_
Methods borrowed from class GLGE.JSONLoader:
getDownloadPriority, setDownloadPriority, setJSONSrc, setJSONString
Class Detail
GLGE.ActionChannel(uid)
Parameters:
{string} uid
a unique reference string for this object
Method Detail
{GLGE.AnimationVector} getAnimation()
Gets the animation vector for this channel
Returns:
{GLGE.AnimationVector} the animation vector for this channel

{string} getTarget()
Gets the name/object of the bone channel
Returns:
{string} the name of the bone channel

setAnimation(animation)
Sets the animation for this channel
Parameters:
{GLGE.AnimationVector} animation
the animation vector for this channel

setTarget(name)
Sets the name/object of the bone channel
Parameters:
{string} name
the name of the bone channel

Documentation generated by JsDoc Toolkit 2.4.0 on Sun Feb 12 2012 14:20:23 GMT+0000 (GMT)