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API Documentation


Extends GLGE.Filter2d.
Postprocessing glow filter
Defined in: glge_filter_glow.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Method Summary
Method Attributes Method Name and Description
 
 
setBlur(blur)
 
 
 
setFXAA(value)
 
 
 
setIntensity(intensity)
Methods borrowed from class GLGE.Filter2d:
addPass, addPassFile, addTexture, clearPersist, createBuffer, getDepthBuffer, getDepthBufferHeight, getDepthBufferWidth, getEmitBuffer, getEmitBufferHeight, getEmitBufferWidth, getFilterType, getFrameBuffer, getNormalBuffer, getNormalBufferHeight, getNormalBufferWidth, getUniform, getUniformType, GLRender, GLSetUniforms, removeTexture, setDepthBufferHeight, setDepthBufferWidth, setFilterType, setNormalBufferHeight, setNormalBufferWidth, setUniform
Class Detail
GLGE.FilterGlow(uid)
Parameters:
uid
Method Detail
createPasses()

setBlur(blur)
Parameters:
blur

setEmitBufferHeight(value)
Parameters:
value

setEmitBufferWidth(value)
Parameters:
value

setFXAA(value)
Parameters:
value

setFXAACutoff(value)
Parameters:
value

setFXAAStartIntensity(value)
Parameters:
value

setIntensity(intensity)
Parameters:
intensity

Documentation generated by JsDoc Toolkit 2.4.0 on Sun Feb 12 2012 14:20:23 GMT+0000 (GMT)