Fork me on GitHub

API Documentation


Extends GLGE.PhysicsAbstract.
A wrapping class for jiglib triangle mesh
Defined in: glge_physicsmesh.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Method Summary
Method Attributes Method Name and Description
 
Forces and update of the triangle mesh
Methods borrowed from class GLGE.PhysicsAbstract:
addBodyForce, addBodyTorque, addWorldForce, addWorldTorque, clearForces, getAngularVelocity, getAngularVelocityX, getAngularVelocityY, getAngularVelocityZ, getFriction, getLinearVelocityDamping, getMass, getModelMatrix, getMovable, getRestitution, getRotationalVelocityDamping, getType, getVelocity, getVelocityX, getVelocityY, getVelocityZ, preProcess, setAngularVelocity, setAngularVelocityX, setAngularVelocityY, setAngularVelocityZ, setFriction, setLinearVelocityDamping, setMass, setMovable, setRestitution, setRotationalVelocityDamping, setType, setVelocity, setVelocityX, setVelocityY, setVelocityZ
Methods borrowed from class GLGE.Group:
addChild, addParticleSystem, downloadComplete, getBoundingVolume, getChildren, getLights, getNames, getObjects, getPickable, getVisible, isComplete, removeChild, setAction, setPickable, setVisible, updateAllPrograms
Methods borrowed from class GLGE.Animatable:
animate, blendTo, getAnimation, getBlendFunction, getFrameNumber, getFrameRate, getLoop, getName, getPaused, isLooping, setAnimation, setBlendFunction, setFrameRate, setLoop, setName, setPaused, setStartFrame, togglePaused
Methods borrowed from class GLGE.Events:
addEventListener, fireEvent, removeEventListener
Methods borrowed from class GLGE.Placeable:
clearStaticMatrix, getDLocX, getDLocY, getDLocZ, getDRotX, getDRotY, getDRotZ, getDScaleX, getDScaleY, getDScaleZ, getId, getInverseModelMatrix, getLocalMatrix, getLocX, getLocY, getLocZ, getLookat, getPosition, getQuatW, getQuatX, getQuatY, getQuatZ, getRef, getRoot, getRotation, getRotMatrix, getRotOrder, getRotX, getRotY, getRotZ, getScale, getScaleMatrix, getScaleX, getScaleY, getScaleZ, getTranslateMatrix, getTransposeInverseModelMatrix, getTransposeModelMatrix, getUpAxis, Lookat, move, setDLoc, setDLocX, setDLocY, setDLocZ, setDRot, setDRotX, setDRotY, setDRotZ, setDScale, setDScaleX, setDScaleY, setDScaleZ, setId, setLoc, setLocX, setLocY, setLocZ, setLookat, setQuat, setQuatW, setQuatX, setQuatY, setQuatZ, setRot, setRotMatrix, setRotOrder, setRotX, setRotY, setRotZ, setScale, setScaleX, setScaleY, setScaleZ, setStaticMatrix, setTransformMode, setUpAxis
Methods borrowed from class GLGE.QuickNotation:
_
Methods borrowed from class GLGE.JSONLoader:
getDownloadPriority, setDownloadPriority, setJSONSrc, setJSONString
Events borrowed from class GLGE.Group:
childAdded, childRemoved, downloadComplete
Events borrowed from class GLGE.Animatable:
animFinished
Events borrowed from class GLGE.Placeable:
appened, childMatrixUpdate, matrixUpdate, removed
Class Detail
GLGE.PhysicsMesh(uid)
Parameters:
uid
Method Detail
forceUpdate()
Forces and update of the triangle mesh

Documentation generated by JsDoc Toolkit 2.4.0 on Sun Feb 12 2012 14:20:23 GMT+0000 (GMT)