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	<title>GLGE WebGL Library/Framework &#187; animation</title>
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		<title>Text Rendering Demo</title>
		<link>http://www.glge.org/glge-text-rendering-demo/</link>
		<comments>http://www.glge.org/glge-text-rendering-demo/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 13:52:32 +0000</pubDate>
		<dc:creator>Paul Brunt</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[glge]]></category>
		<category><![CDATA[text]]></category>

		<guid isPermaLink="false">http://www.glge.org/?p=82</guid>
		<description><![CDATA[This weeks big new feature is the addition of text rendering. I&#8217;ve also added a billboard option that will point the z-axis of any object towards the camera or any other object.
See the live demo
Video:

There has also been lots of changes behind the scenes.  The animation system has been fixed and improved. It&#8217;s now [...]]]></description>
			<content:encoded><![CDATA[<p>This weeks big new feature is the addition of text rendering. I&#8217;ve also added a billboard option that will point the z-axis of any object towards the camera or any other object.</p>
<p><a href="http://www.glge.org/demos/textdemo/index.htm">See the live demo</a></p>
<p>Video:<br />
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<p>There has also been lots of changes behind the scenes.  The animation system has been fixed and improved. It&#8217;s now posible to animate using linear intoperlation(finally) as well as animate discrete steps and set non-numeric values. This may well be the last big update for the next couple of weeks as I&#8217;m off on a family holiday next weekend.</p>
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