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	<title>GLGE WebGL Library/Framework &#187; glgle</title>
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	<link>http://www.glge.org</link>
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		<title>GLGE Demo Scene</title>
		<link>http://www.glge.org/latest-glge-demo/</link>
		<comments>http://www.glge.org/latest-glge-demo/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 15:52:39 +0000</pubDate>
		<dc:creator>Paul Brunt</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[glgle]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://www.glge.org/?p=32</guid>
		<description><![CDATA[This week I&#8217;ve taken a bit of a break on the coding. I instead decided to spend a few days coming up with a more impressive demo. Please bare in mind I&#8217;m no pro CG artist, just a now and then amateur, so  imagine what could be achieved by the pros in a very short [...]]]></description>
			<content:encoded><![CDATA[<p>This week I&#8217;ve taken a bit of a break on the coding. I instead decided to spend a few days coming up with a more impressive demo. Please bare in mind I&#8217;m no pro CG artist, just a now and then amateur, so  imagine what could be achieved by the pros in a very short space of time. It&#8217;s not showing off 100% of the current feature set, some of which I think still needs rewriting and finishing off. But, hopefully it&#8217;ll be enough to change the mind of at least some of the WebGL naysayers, encourage more rapid development and make 2010 the year of 3D on the web.<span id="more-32"></span></p>
<p>Annoyingly it isn&#8217;t working on firefox (at least not my GFX card) there seems to be a bug where you can only map 4 textures to a shader <img src='http://www.glge.org/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' />  Hopefully, they&#8217;ll get that fixed soon. In the mean time I&#8217;ve tested it on chrome and it runs at an okay frame rate, although I do think it&#8217;s time to get some optimization in there.</p>
<p>UPDATE: Great news, looks like it&#8217;s working in firefox now.</p>
<p>UPDATE  2:It seems to depend on your graphics card so doesn&#8217;t work for all in firefox ATM. If it&#8217;s not working for you could you post GFX card and browser and I&#8217;ll attempt to track down the issues ASAP.</p>
<p>UPDATE 3: I think it may be fixed on the mac, but without one to test it on it&#8217;s hard to tell. crossing fingers and toes!</p>
<p><a style="font-size: 18px;" href="http://www.glge.org/demo">Play the demo live</a></p>
<p>The Video:(Still trying to figure out how to capture well in linux)<br />
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