What is GLGE?

GLGE is a javascript library intended to ease the use of WebGL; which is basically a native browser javascript API giving direct access to openGL ES2, allowing for the use of hardware accelerated 2D/3D applications without having to download any plugins.

The aim of GLGE is to mask the involved nature of WebGL from the web developer, who can then spend his/her time creating richer content for the web.

Get GLGE v0.9

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WebGL:Particles and Environment Maps in GLGE

April 25th, 2010
GLGE now has a couple of key features that have been missing up to now. The new particle system isn’t as comprahensive as I would like yet so there will no doubt be more update in the coming months, but it should be okay to prduce a vast range of effects.
In addition to particles I’ve also managed to add cube mapping to GLGE the result is that you can now specify environment maps very easily withing GLGE with just a couple of lines of XML:

I’ve put together a simple demo of environment mapping using the traditional teapot.