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	<title>GLGE WebGL Library/Framework &#187; picking</title>
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		<title>Picking Added</title>
		<link>http://www.glge.org/picking-added/</link>
		<comments>http://www.glge.org/picking-added/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 14:49:13 +0000</pubDate>
		<dc:creator>Paul Brunt</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[glge]]></category>
		<category><![CDATA[picking]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://www.glge.org/?p=65</guid>
		<description><![CDATA[Well another week and another new feature. Since I&#8217;ve really only had one sort of feature request from anyone I decieded to give it top priority and implement it ASAP.  This turned out to be more challenging then I had first thought, mainly due to hours trying to find a stupid mistake I made early on [...]]]></description>
			<content:encoded><![CDATA[<p>Well another week and another new feature. Since I&#8217;ve really only had one sort of feature request from anyone I decieded to give it top priority and implement it ASAP.  This turned out to be more challenging then I had first thought, mainly due to hours trying to find a stupid mistake I made early on <img src='http://www.glge.org/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' />   I&#8217;ve still got to do some optimization, but it&#8217;s reasonable performance at the moment.<br />
<span id="more-65"></span><br />
I&#8217;ve also done quite a bit of work all over but mainly focused on updating the camera object.</p>
<p><a href="http://www.glge.org/demos/pickingdemo/index.htm">View the demo here</a></p>
<p>Video:<br />
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