Just a quick one for now, but jiglibjs as well as GLGE has been getting a lot of updates recently. Loads of bug fixes in GLGE. But the exciting news is that JigLibJS now has trimesh support, a new grid system plus a new events system so now you can easily detect collisions within your code. I’m working hard to get a proper GLGE plugin written for JigLib so watch this space. In the meantime here’s a quick demo:
And for those who are lacking the GFX card needed or have yet to update their browser:
Tags: demo, javascript physics, jiglib, webgl